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February 11, 2010
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CnC4 Cyborg Engineer Redesign by waltervermeij CnC4 Cyborg Engineer Redesign by waltervermeij
And here's a suggestion for a redesign of the Nod Cyborg Engineer from Command and Conquer 4: Tiberian Twilight.
The original in the game looked so bad that it was redubbed "Flying Worm Man" by the community, it has since allready been redesigned into something else. Here's how it originally looked: [link]

Edit: re-uploaded the file because it showed a nasty horizontal black line across the bottom
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:icondartzo:
DaRTzO Featured By Owner Jul 2, 2014  Hobbyist General Artist
This is a very nice concept. It fit's nod perfectly. You should show some of your concepts off on www.PPMsite.com, it's a site for C&C modders.
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:iconimaginarynumb3r:
ImaginaryNumb3r Featured By Owner Dec 17, 2013
and then... you realize how awesome a CnC4 could have been.
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:iconsepia-paper:
Sepia-Paper Featured By Owner Jun 9, 2011   General Artist
Why do I think that the nod's power plant turbine is in the middle of these guys body:O_o:....
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:iconemissary-of-kane:
emissary-of-kane Featured By Owner Jan 24, 2011
that sure but the crap on GDI soldiers pants when they first time saw it
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:iconzipfels:
Zipfels Featured By Owner Nov 23, 2010
looks realy better than the old, and the new engineer
funny his body looks like a nod powerplant from tob wars ^^
did u create a mod for twilight?
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:iconwaltervermeij:
waltervermeij Featured By Owner Nov 28, 2010
I used to be the concept artist for the Tiberian Eclipse mod, but I left the team a little while ago because I didn't agree with the direction they were taking.
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:iconbb-k:
BB-K Featured By Owner Apr 12, 2010  Hobbyist Digital Artist
It looks kind of like a mosquito or other bug, but it's funny looking and more serious looking than EA's crappy version. :)

Anyway, I hope this will not go into the Tiberian Eclipse mod, our Nod engineer is not supposed to look like that. :(
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:iconwaltervermeij:
waltervermeij Featured By Owner Apr 20, 2010
No I don't think this will go in Tiberian Eclipse, with this one I just wanted to take EA's idea of a flying cyborg-worm and show how they should have designed such a thing.
But with Tiberian Eclipse we're not forced to have a cyborg-worm in the first place, it can be something a bit more normal. =)
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:iconbb-k:
BB-K Featured By Owner Apr 20, 2010  Hobbyist Digital Artist
I know, our regular C&C3 Nod Engineer is already more than enough to do the job. ;) After all, he is meant to capture buildings, not repair units like in C&C4.
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